Enemy Info
Developed by jackyboyLoad enemy files (*.ene) and access data that was previously unavailable.
1. About
2. Reference
3. Examples
Allows you to load *.ene files into multiple slots. From there you may access all the information from the enemy file as well as the variables for that particular copy of the enemy.
This will definitely help for anyone working on a battle system wanting to use RPG Toolkit's internal file formats. It's a very complete package that's gives you full acess to the otherwise unusable enemy files (unless you code a plugin yourself).